Thursday, September 6, 2007

Yay Bad Games!

Bad Game Design

Errr... Anyway, the aritcle over at gameasutra is a decent read that talks about some design errors people go through. It talks about how a game that has manditory, but wildly different gameplay should be discouraged, or why playtesting a game is just as important a part of game design as it is the design itself, which to the very least allows for game balancing. Interesting read, and something to brood over. ^^

No comments: